Thursday, July 7, 2016

Why I'm doing this.

What am I trying to do?

I'm trying to create a Productive Game Industry

Why am I trying to do this?

People motivated by greed and self interest have no lack of self motivation.  I believe this is one reason the world is in the state that it is today.  The good people of the world who care about others and society, see the state of the world and become disillusioned or bitter or escape into the virtual world of music, books, video, or video games because it's a much more comfortable place to live.

So, I'm trying to take the best aspects of video game technology mixed with productivity applications to create a video game that empowers and motivates the good people of the world to do more with their lives, and to be more.  When the good people of the world have the tools they need in order to rise up an make the world a better place, the world will become a better place.

Productive Game Technology has a tremendous potential that has only just barely been tapped.  There's some more information about what can be done in the about section of this website, and I have notebooks filled with other possibilities that I would like to one day compile into a cohesive narrative or design document and publish.

So far, I mostly work alone and take shortcuts where I can, but there's only so much that one person can do.  I'm trying to create a product that shows the potential of Productive Games in such a way that other people will compelled to join me, or build upon my work.  This is what I mean when I say that I'm trying to build an Industry(that currently does not exist), and not just a product.

What's next?

I'm working on getting the Productive Game Prototype ready to publish on the major app and game stores(Steam, Apple store, Android Store, Windows Store).

I don't know yet whether I will use a simple todo list structure or combine the Productive Game Prototype with my work making a Habitica Client(the Habit Engine).  This first product I will release for free to garner interest, and then I will set to work on the next Productive Game.  I already have a lot of the game aspects planned out and details will be forthcoming.

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